Planned Obsolesence is a prototype for a deck-building game where players run a robot part shop and fix robots by playing certain cards that represent parts. My contribution was the artwork for parts and cards (and a dog radio). The other team members were Rachel Rudy (producer), Madison Gorman (artist), Nick Grinstead (programmer), and Thomas Revord (programmer).
These are some of the robot parts that might appear on the player's counter. In a finished version of the game, the cards needed might correspond to the type of part that shows up, but for now they're just for visuals.
These are some of the part icons on the cards. Each robot requires a different, randomized set of cards out of four different types.